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Plex Says Goodbye to VR Support: What This Indicates for Customers

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Plex, a well-known media streaming service beloved for its capacity to arrange and play private movie, TV, and music libraries, has made a noteworthy statement in the rapidly developing field of virtual reality (VR). Plex has decided not to embrace virtual reality (VR) despite the intensifying competition brought about by Apple’s most recent entry, the Vision Pro headset. Users of Samsung’s Gear VR, Google’s Daydream, and Oculus Go will be devastated by this move, which signals the end of an era for those who were used to Plex’s VR client apps.

Plex regrets ending support for these VR applications and sent out a recent email to its subscribers who had used them in the past. “We’ve decided to officially end support for our Google Daydream, Gear VR, and Oculus Go apps as part of our efforts to make sure we’re focusing our resources in ways that best serve our Plex community,” the email stated. Our data shows that you have recently used one of these applications, which is why you are receiving this email.”

The decision was mostly impacted by the declining use of these platforms as well as the makers’ announcements that they will no longer be providing support for them. Even though Plex guarantees that the current client applications will keep working, there’s always a chance that modifications to the Plex media server software itself might eventually cause these apps to stop working.

It’s interesting to see that Plex is reluctant to use VR platforms even with more modern devices like Gear VR and Oculus Go. Support for Meta Quest headsets is conspicuously lacking, and the business has not yet revealed its plans to support the Apple Vision Pro. This seems like a strange position, especially in light of the enormous praise the Vision Pro has gotten for being a good substitute for a home theater system.

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Plex fans, though, don’t have to give up completely because there are still other choices available in the VR space. There is hope for those who want to combine Plex with the newest VR technology, since some users have reported having some success using the Plex iPadOS app on the Vision Pro. In addition, users with Meta Quest headsets may investigate third-party options like as the Movie Deck app, which can be downloaded for a little cost, in order to access Plex content on the platform of their choosing.

Users must now negotiate this transition and look into other options for their immersive media experiences as Plex bids adieu to VR functionality. Although some may be disappointed by the company’s move, it highlights how dynamic the VR industry is and how businesses must modify their plans to take into account changing consumer tastes and market trends.

What do you think?

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